AI Insights · Timothy · October 2022
Performance of Top 5 Voxel Games on Unified Platform in South Africa, Q3 2022
The third quarter of 2022 saw varying trends in weekly downloads, revenue, and active users for the top five voxel games in South Africa. Here’s a look at how each game performed.
In the third quarter of 2022, the performance of the top five voxel games in South Africa showed diverse trends across weekly downloads, revenue, and active users. Here is a detailed overview based on data from Sensor Tower.
Minecraft from Mojang had its weekly revenue peaking at around $10.2K in late June, followed by a gradual decline, ending the quarter at approximately $6.3K. Weekly downloads started strong at 590 in late June, dipping to 409 mid-September, before slightly recovering to 519 by the end of the quarter. Active users saw fluctuations, starting at 51K in late June, dipping to a low of 43.2K in early September, and rebounding to 51.7K by the end of September.
Pixel Gun 3D: Online Shooter from Cubic Games experienced a varied revenue trend, peaking at $1.6K in mid-July and then seeing a decrease, stabilizing at around $484 by the end of September. The game’s downloads showed a fluctuating pattern, starting at 765 in late June, peaking at 960 in early August, and ending at 624 in late September. Active users increased from 4K in late June to a peak of 4.9K in early August, before declining to 3.7K by the end of the quarter.
Blockman GO (Mới) - Adventures from GARENA GAMES PRIVATE LIMITED saw its revenue peak at $589 in late August, with a significant rise and fall throughout the quarter, ending at $477 in late September. Downloads started at 1.3K in late June, saw a peak of 1.5K mid-July, and ended at 1.1K in late September. Active users showed a steady trend, starting at 6.4K in late June and reaching 6.7K by the end of September.
Hunt Royale: Action RPG Battle from BoomBit, Inc. experienced relatively low revenue, starting at $757 in late June, dropping significantly to $110 in early July, and then fluctuating around $200 towards the end of the quarter. Active users for the game started at 163 in late June and showed a downward trend, ending at 89 by late September.
Block Craft 3D: Building Games from Wildlife Studios had a varied revenue pattern, peaking at $307 in early August and ending at $124 in late September. Downloads were highest at 8.8K in mid-July, saw a dip to 2.2K in late July, and ended strongly at 7.1K in late September. Active users showed a significant fluctuation, starting at 36K in late June, dipping to 16.7K mid-September, and rebounding to 31.4K by the end of September.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.